Visible Area Trigger
by Scott Leaman · in Torque Game Engine · 11/12/2005 (1:24 pm) · 0 replies
I've set up a small area trigger in my level, and when you start the game you can see the purple collision box, if I open and close the world editor it goes away however. Does anyone know why it might be visible when it starts and how I could make it invisible by default?