Game Development Community

Question about features.

by NEOK · in Torque Game Builder · 11/11/2005 (4:09 am) · 2 replies

Hi all.
I'm concerning about buying T2D for developing a commercial product.
The game is a visual casino game based on PC.
This game looks very much like this
TargetGame
As you see, there should be rotating 4 reels. various particle effect, stunning(?) animation and so on.

Mainly, What I'm curious about is that if I could insert my own external code( such as probability part or RS232 hardware control part) into T2D easily. (I haven't searched for it in this forum, so please forgive me for my lazyness).
And what do you think I will benefit from T2D if I use it rather than develop my own engine?(I planned to write in C# because dx9 managed coding are now available)

#1
11/11/2005 (6:54 am)
You will almost certainly benefit from using T2D, and you can easily add to the engine. The engine is written in C+, and comes with the source. I've found it's not that hard to make additions, such as adding a function that's made available to the scripting language. If you want to use C#, there's a "t2d.net" extension that I believe allows you to use C# instead of TorqueScript, although I don't know anything more about it.
#2
11/11/2005 (7:03 am)
The core rendering functions of T2D are based on TGE, which in turn are Open GL so I don't think managed DX9 is going particuarly useful in this instance.