Game Development Community

MilkShape 3D Users Feedback Request

by Alexander Luddy · in Artist Corner · 11/08/2005 (3:45 am) · 23 replies

I am working on a 3D Modelling program entitled Shaper. The latest version can be downloaded from the following page.

inversesoftware.com/Shaper/

My first goal is to have Shaper be a better choice for Torque development than MilkShape 3D. To this end I am requesting that any Torque/MilkShape 3D users out there check out Shaper keeping the following question in mind.

What can be changed/added/fixed in Shaper to make it more appealing to existing MilkShape users?

Any feedback no matter how small is greatly appreciated.

Shaper is not at version 1.0 so there is still significant work to be done. I will be using the feedback to plan what needs to be done between now and 1.0.

Thanks
Alex

inversesoftware.com/images/ss4.jpg
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#21
11/16/2005 (2:24 am)
Hey there Alexander, I tried this out a while back, after your first snapshot, and it looked alright though it needed work due to frequent crashes, just downloaded the new version and will be testing it out in the near future.
#22
11/19/2005 (4:54 am)
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#23
11/23/2005 (5:16 pm)
Something that really bugs me about it is when I select a face/vertex or what ever and then click rotate or translate etc, I seemingly can only edit the vert or face once and then when I click again on the axis arrows they dissappear. If I move and select in the perspective window it works though.

Also I dont like it how after I extrude a face I have to re-select it to translate it or rotate it rather than doing it right away.

If im missing something here let me know, I might be using it wrong

Also it would be great to have track camera on middle mouse as well as dolly camera on alt click ( I like alt click dolly a lot)
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