Game Development Community

Bulding buildings

by Jeff Wilkinson · in General Discussion · 02/17/2002 (2:46 pm) · 1 replies

Just wondering if I build a building in 3d studio max can I import it to the Torque engine?

#1
02/17/2002 (4:55 pm)
If you just wanted a simple building you certainly could do this in 3DS max and import it into torque as a simple DTS object.

Logan