Mac Link errors
by Andy Schatz · in Torque Game Engine · 11/07/2005 (1:14 pm) · 2 replies
I'm new to Mac development, and I'm having a couple issues getting started.
Currently, the build fails in the linking stage. It appears to not be linking with zlib properly.
I followed the directions in the resource regarding "ranlib", which solved the problem mentioned in that thread. This is NOT that issue.
Here is the error I get:
ld: warning prebinding disabled because of undefined symbols
ld: Undefined symbols:
_z_inflate
_z_inflateEnd
_z_inflateInit_
_z_inflateReset
I am using OSX, XCode, 1.3 with RTS Starter Kit, SGLighting, and a couple other resources. I havent edited zlib at all, so I don't know what's going on.
Thanks for any help you can offer!
Currently, the build fails in the linking stage. It appears to not be linking with zlib properly.
I followed the directions in the resource regarding "ranlib", which solved the problem mentioned in that thread. This is NOT that issue.
Here is the error I get:
ld: warning prebinding disabled because of undefined symbols
ld: Undefined symbols:
_z_inflate
_z_inflateEnd
_z_inflateInit_
_z_inflateReset
I am using OSX, XCode, 1.3 with RTS Starter Kit, SGLighting, and a couple other resources. I havent edited zlib at all, so I don't know what's going on.
Thanks for any help you can offer!
#2
Thanks in advance for any help...
11/08/2005 (12:01 pm)
I forgot to mention that I'm on XCode 2.0.Thanks in advance for any help...
Torque 3D Owner Affectworks