Game Development Community

Selling My Models

by Jake Shephard · in Artist Corner · 11/07/2005 (8:07 am) · 6 replies

Hey i dont know where to post this thread, but i want to sell my models, there all car based. tuner. heres a taste
img196.imageshack.us/img196/5208/Sub_Xplod.jpgimg190.imageshack.us/img190/6543/Suspension1.jpgimg157.imageshack.us/img157/4373/Rim1.jpgimg157.imageshack.us/img157/2410/Rim.jpg
Its all stuff based around this, some of these are WIP.

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  • #1
    11/07/2005 (9:26 am)
    Well, from my perspective - a guy who's anxious to purchase content because I'm not much of an artist...

    Your models are of limited use to games that - as I can see - are focused on tuning cars. Something like a Gran Turismo type game. I don't see that being a really huge market. You would really need to expand your modeling category to something far more general in order to have a chance of selling much.

    Also, for showcasing your modeling skills, you might be better off creating some content with some actual texture work. For real-time games, textures are generally cheaper than polygons. As a developer, I don't care how pretty something looks when it's been rendered with a ray tracer. I want to see how it runs in a complete scene at 40+ FPS.
    #2
    11/07/2005 (9:56 am)
    Ahh is see what you mean, thanks for your views. Heh, these arent actually trhat poly consuming as they look. Also i dont just do car tuning gear, i do more. heres a taste.

    img157.imageshack.us/img157/982/Frame1.gifimg157.imageshack.us/img157/7775/ChessPeice1.gif
    I am planning to expand much further, these are just some models i wanted to get some view and comments about.
    #3
    11/10/2005 (10:16 am)
    I think most game makers are looking for characters. Nice looking characters at a decent price would sell big time.

    Good luck. :)
    #4
    11/10/2005 (12:26 pm)
    Characters are what's needed. I can knock off a wheel or even a chess piece in a pretty short period of time... but tweaking a face, and clothing, etc, that is what takes time.

    Make characters. !
    #5
    11/10/2005 (1:52 pm)
    Hmmm characters are what i spent most my time on. i haven't spent more then an hour on making anything else.. but a character may takes weeks to get right.
    #6
    11/10/2005 (3:49 pm)
    Do you have any samples of full car models? What about a website portfolio of your work?