Game Development Community

TDN... am I missing a new version of T2D?

by C. N. · in Torque Game Builder · 11/03/2005 (11:21 am) · 5 replies

Hi,
I'm just doing the Platformer tutorial that's up on TDN. It's a great tut, but I'm wondering if I'm missing something...

In the beginning examples I'm seeing this:

new t2dImageMapDatablock(playerImageMap)
{
mode = "full";
textureName = "./images/ggLogo";
};

but I've been doing it this way for quite awhile now:

datablock fxImageMapDatablock2D(playerImageMap)
{
etc...
};

Am I missing a new build of T2D or something? If I am, where do I get the newer version? All of my T2D core classes are fxXXX instead of t2dXXX...

Thanks.

#1
11/03/2005 (11:36 am)
T2d* is old, fx*2D is new. The tutorial is out of date.
#2
11/03/2005 (11:46 am)
No, the new build isn't out yet. I just wrote the tutorials using the new version because it has a lot of useful features for platformers. Several people have succeeded in using the tutorials with the current T2D version. Check this thread for more info.

Also, I'm going to be doing a backport later today or tomorrow and will post the code. Watch the blogs on the community page.
#3
11/03/2005 (11:57 am)
1.02 is fx* 1.1 will be T2d .. some people are doing the documents now for 1.1 which should be out by the end of year.
#4
11/03/2005 (12:07 pm)
Ahh, cool. Thanks for the head's up.
#5
11/03/2005 (1:49 pm)
Nice, thanks. Thought I was falling behind there for a moment, hehe.