Game Development Community

Wheeled vehicle bug (feature?)

by Jim McLuckie · in Torque Game Engine · 02/16/2002 (12:47 am) · 3 replies

Just updated Torque and was playing around with the racing demo. Beautiful job, TG...very fun. Can't wait to get a jeep into the game. I've found a bug which I'm not sure you'd call a bug or a feature. I tried to emulate it again after it happened but to no avail...I was driving around and ran into one of those 3 trapezoid blocks, which caused me to go up it a little and flip the car, landing it on its top. The screen went grey and I was unable to move the car (obviously if it's upsidedown...wheels still spun). This was in 3rd person mode. when I switched to first person, I could see the world upsidedown, with the emptiness underneath the terrain at the top of the screen. I don't know if this is normal behavior or not, so I thought I'd throw it in...

#1
02/16/2002 (2:17 am)
ya i fliped over too but thats cool, kinda like dieing hehe just push alt k :) i have a jeep,tank,troop truck,traxtruck, and a german traxtruck in max 3 for mat i am going to try to convert ,,,,or if anyone else wants to convert them , lrt me know, im not that well of useing max
#2
02/16/2002 (7:50 pm)
That not really a bug, just the way I created the test shape. The camera and eye nodes are outside the vehicle's collision mesh, so when you turn over they go underground. It's a shape "issue", if I was a better artist I'd put roll bars in and modify the collision mesh to keep that from hapenning.
#3
02/17/2002 (5:54 am)
heh, tim, who cares ? =)
You are a great coder no matter if you are a bad artist :) Keep up the great work