Game Development Community

Compiler Errors

by Shon Gale · in Torque Game Engine Advanced · 10/25/2005 (11:40 am) · 2 replies

Just got TSE and got the following compiler errors.
D:\Development\TorqueDev\Shader\tse\engine\gfx\D3D\gfxD3DDevice.cpp(1589): error C3861: 'D3DPERF_BeginEvent': identifier not found, even with argument-dependent lookup
D:\Development\TorqueDev\Shader\tse\engine\gfx\D3D\gfxD3DDevice.cpp(1596): error C3861: 'D3DPERF_EndEvent': identifier not found, even with argument-dependent lookup
D:\Development\TorqueDev\Shader\tse\engine\gfx\D3D\gfxD3DDevice.cpp(1607): error C3861: 'D3DPERF_SetMarker': identifier not found, even with argument-dependent lookup

Please help?

#1
10/25/2005 (9:28 pm)
You either need to update your DirectX SDK or just comment out those lines (which I did for a while with no harm).
#2
10/26/2005 (4:12 am)
Thanks figured out my DirectX is pre october. Downloading 207MB all night. Will be done soon.