Compiler Errors
by Shon Gale · in Torque Game Engine Advanced · 10/25/2005 (11:40 am) · 2 replies
Just got TSE and got the following compiler errors.
D:\Development\TorqueDev\Shader\tse\engine\gfx\D3D\gfxD3DDevice.cpp(1589): error C3861: 'D3DPERF_BeginEvent': identifier not found, even with argument-dependent lookup
D:\Development\TorqueDev\Shader\tse\engine\gfx\D3D\gfxD3DDevice.cpp(1596): error C3861: 'D3DPERF_EndEvent': identifier not found, even with argument-dependent lookup
D:\Development\TorqueDev\Shader\tse\engine\gfx\D3D\gfxD3DDevice.cpp(1607): error C3861: 'D3DPERF_SetMarker': identifier not found, even with argument-dependent lookup
Please help?
D:\Development\TorqueDev\Shader\tse\engine\gfx\D3D\gfxD3DDevice.cpp(1589): error C3861: 'D3DPERF_BeginEvent': identifier not found, even with argument-dependent lookup
D:\Development\TorqueDev\Shader\tse\engine\gfx\D3D\gfxD3DDevice.cpp(1596): error C3861: 'D3DPERF_EndEvent': identifier not found, even with argument-dependent lookup
D:\Development\TorqueDev\Shader\tse\engine\gfx\D3D\gfxD3DDevice.cpp(1607): error C3861: 'D3DPERF_SetMarker': identifier not found, even with argument-dependent lookup
Please help?
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#2
10/26/2005 (4:12 am)
Thanks figured out my DirectX is pre october. Downloading 207MB all night. Will be done soon.
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