Game Development Community

Which is worse...

by Greg Gardinier · in Artist Corner · 10/19/2005 (8:52 pm) · 2 replies

I am creating an object that as some plants on it.

I was planning on making the plants part of my model and using just 1 texture for both objects and plants. This over course would mean that I would have to have two sided textures and transparency on the model (because of the plants).

If I made the plants a separate model with their own texture though...then I would not have to use either two sided textures or transparency on this high poly object (786 polys).

So which is the more efficient route?

#1
10/20/2005 (2:32 pm)
Go with the seperate models, imho. Gives you more flexibility at the end.
#2
10/20/2005 (2:37 pm)
Just make the models sepreate trying to make the model as one will bring up some problems.