Having a problem with the compiling glu2d3d
by David Stewart · in Torque Game Engine · 10/18/2005 (4:15 pm) · 5 replies
Hello,
this is not really a Torque problem, but it came up when i was trying to build glu2d3d from TGE 1.4rc2
I am using VC++ 2005 Express Beta 2.
The problem is my lack of C++ knowledge and in the Platform SDK.
There are 5 errors, 2 are about line 222 and the other 3 are about line 5940.
I'm pretty sure that the errors on line 5940 will go away once the problem on line 222 is fixed.
Now, I don't know if the issue is actually in the Platform SDK or if it is because of a naming conflict with the Torque source.
Can anyone see the problem and explain it?
If it really does seem to be an issue with the Platform SDK, I will report it to Microsoft.
Thanks.
The Errors:
G:\programs\Microsoft Platform SDK\include\winnt.h(222) : error C2146: syntax error : missing ';' before identifier 'PVOID64'
G:\programs\Microsoft Platform SDK\include\winnt.h(222) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
G:\programs\Microsoft Platform SDK\include\winnt.h(5940) : error C2146: syntax error : missing ';' before identifier 'Buffer'
G:\programs\Microsoft Platform SDK\include\winnt.h(5940) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
G:\programs\Microsoft Platform SDK\include\winnt.h(5940) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
The lines of code:
this is not really a Torque problem, but it came up when i was trying to build glu2d3d from TGE 1.4rc2
I am using VC++ 2005 Express Beta 2.
The problem is my lack of C++ knowledge and in the Platform SDK.
There are 5 errors, 2 are about line 222 and the other 3 are about line 5940.
I'm pretty sure that the errors on line 5940 will go away once the problem on line 222 is fixed.
Now, I don't know if the issue is actually in the Platform SDK or if it is because of a naming conflict with the Torque source.
Can anyone see the problem and explain it?
If it really does seem to be an issue with the Platform SDK, I will report it to Microsoft.
Thanks.
The Errors:
G:\programs\Microsoft Platform SDK\include\winnt.h(222) : error C2146: syntax error : missing ';' before identifier 'PVOID64'
G:\programs\Microsoft Platform SDK\include\winnt.h(222) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
G:\programs\Microsoft Platform SDK\include\winnt.h(5940) : error C2146: syntax error : missing ';' before identifier 'Buffer'
G:\programs\Microsoft Platform SDK\include\winnt.h(5940) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
G:\programs\Microsoft Platform SDK\include\winnt.h(5940) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
The lines of code:
typedef void *PVOID;
typedef void * POINTER_64 PVOID64; [b]<- this is line 222[/b]
...
typedef union _FILE_SEGMENT_ELEMENT {
PVOID64 Buffer; [b]<-- This is line 5940[/b]
ULONGLONG Alignment;
}FILE_SEGMENT_ELEMENT, *PFILE_SEGMENT_ELEMENT;
#2
you also have to modify line 222 of winnt.h to:
typedef void * POINTER_64;
typedef void * PVOID64;
ie split the line into two defines.
10/18/2005 (4:44 pm)
This was from the T2D.Net docs and may have relevance:you also have to modify line 222 of winnt.h to:
typedef void * POINTER_64;
typedef void * PVOID64;
ie split the line into two defines.
#4
Now the Torque Tool Libs complain about the ; in line: typedef void * POINTER_64;
10/18/2005 (6:14 pm)
Ugh.Now the Torque Tool Libs complain about the ; in line: typedef void * POINTER_64;
#5
05/13/2007 (1:10 pm)
This is years ago now, was there a resolution cos I'm having the same issue and can't find anything to fix it.
Torque Owner David Stewart
going to try rearranging the includes.