Resource for GameSpace and DTS exporting
by Danner Jones · in Artist Corner · 10/18/2005 (3:12 pm) · 5 replies
I've submitted a resource for those interested in exporting DTS objects from GameSpace.
It's still unapproved, so check out this link if the resource isn't up. It basically points to that URL anyway, with a description of what's there.
It's still unapproved, so check out this link if the resource isn't up. It basically points to that URL anyway, with a description of what's there.
#2
10/31/2005 (7:13 pm)
I just clicked the "this link" link above and downloaded the zip file. I downloaded it from a different computer than the one that uploaded it and it worked fine. Try again and let me know what happens. The file is about 500k in size, mostly the pictures embedded in the Word doc.
#3
11/02/2005 (3:46 pm)
I can read it on the adobe reader...
#4
I click on the files that aren't scenes and all I get is a whole bunch of numbers and junk.
11/15/2005 (6:49 pm)
I still cant figure out what the tutorial is supposed to be...I click on the files that aren't scenes and all I get is a whole bunch of numbers and junk.
#5
The DOC file explains how to use all of these files, in great detail. Probably too much detail but that's the way I think.
11/16/2005 (7:06 am)
I'm not sure which part is confusing you - there's a .DOC file that explains everything, start by reading that. The other files are only there in case you want to see the scenes as I saved them at the end of each sample. The .SCN files are for gameSpace. The DTS, DSQ and CS files are to be used in the engine. The JPG images are for gameSpace and the engine.The DOC file explains how to use all of these files, in great detail. Probably too much detail but that's the way I think.
Torque Owner Ian Chiofolo