Game Development Community

Weapon Mounting

by Shannon Lilly · in Artist Corner · 10/17/2005 (6:57 am) · 8 replies

How can i mount a weapon what should both mount points say like the weapon mount and then the one that is on the player. the same thing? like mount and mount or what?

#1
10/17/2005 (7:01 am)
The weapon needs a node called MountPoint

The player needs a node called mount0 or mount1 (which ever mountpoint you're panning on using)
#2
10/17/2005 (7:02 am)
Hmm yeah i did that it dont work.
#3
10/17/2005 (7:05 am)
Hmm yeah i did that it dont work.
#4
10/17/2005 (7:05 am)
Nvm i figured it out thanks for the help i jsut had to use mount 0 isntead fo mount 1
#5
10/17/2005 (7:12 am)
Ok that works but now when im like viewing down the weapon its still down by the feet yet the weapon is mounted up by the hands. and when i just view the model not actually move it the gun is at the right place?
#6
10/17/2005 (8:32 am)
Sounds like the eye offset in your weapon datablock... (or is it the player datablock..?..)
#7
10/17/2005 (10:06 am)
Not sure i have a eye node in teh player for the eye cam but it always goes to the weapon i can even delete the one out of the player so im not sure.
#8
10/17/2005 (11:09 am)
Ok what is the eject and muzzle points for?
i belive muzzle is for the ammo bur how can i get it to fire in the right direction?