Mirror questions
by Nmuta Jones · in Torque Game Engine · 10/13/2005 (2:12 pm) · 3 replies
Is the ability to have larger mirrors limited by your video card?
I have a mirror in an interior that has no roof . The mirror is on the floor, facing upwards. So you can walk on the mirror. When I scale the mirror too big (for example, if we say the orc character is 6 feet tall, then I'm scaling the mirror to be 12 "feet" long) , it loses it's reflectivity.
I need a pretty large mirror on the floor for a screen capture sequence I'm doing....it's not even for game play. Can I get around this by getting a better video card, or is it a limit of the engine? I am using TGE. Thanks.
I have a mirror in an interior that has no roof . The mirror is on the floor, facing upwards. So you can walk on the mirror. When I scale the mirror too big (for example, if we say the orc character is 6 feet tall, then I'm scaling the mirror to be 12 "feet" long) , it loses it's reflectivity.
I need a pretty large mirror on the floor for a screen capture sequence I'm doing....it's not even for game play. Can I get around this by getting a better video card, or is it a limit of the engine? I am using TGE. Thanks.
About the author
Lead Developer for MediaBreeze Multimedia
#2
10/13/2005 (2:54 pm)
Ah. ok...makes sense. It did let me resize it, actually, to a degree. But I use Cartography Shop and I did see that it has Torque objects in there. Thanks.
#3
I hope I'm wrong, though.
10/13/2005 (4:28 pm)
HMmmm... looking at CShop, it does not appear that it can do mirrors for Torque. It has other things...worldspawn, lights, portals, etc. I hope I'm wrong, though.
Torque Owner kc_0045