Game Development Community

3d max 7

by Bernd Rendic · in Artist Corner · 10/10/2005 (9:37 pm) · 3 replies

Hi all ,
to be honest i am an animator , and love playing with max 6/7..... receantly i discovered a game maker and had a lots of fun making my own 2d games ....
i d love to have a go now with a 3d game ,my quastion is simple ....
Can i model , texture and animate Character in 3d Max 7 . and then export it to Torque ...(with biped ,or bones and texture)
reason 1... I can only use max and would hate to be in position where i need to animate and texture my character in some other tool i barely can use, and i am not really keen on learning another program....

Thanks a lot

i noticed that some game engine have their own bones

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Recent Threads

  • New to torque

  • #1
    10/10/2005 (9:43 pm)
    Yes you can use 3DS MAX for TGE...

    Go to:

    www.garagegames.com/mg/projects/tge/artist.php#DTS For the exporter.

    Theres also docs:
    tdn.garagegames.com/wiki/DTS/Getting_Started (go to "Creating a Simple Character") and
    fosters.realmwarsgame.com/maxdts/

    Hope it helps,
    #2
    10/10/2005 (9:58 pm)
    My god i just posted this and reply is here ....
    Thanks Joseph you r great , that is what i was hoping to hear


    I have never used torque , how hard is it for beginers ,,, it took me few days to make my first game in Game maker,,,,
    I have never programmed , but i played alot with lingo in director and etc ... is it possible to use a game model and copy codes and learn from finished games ,,,i seem to learn a lot by looking at the script in finished games if they are accessable :)

    Sorry for my speling i am not english
    THANKS
    #3
    10/11/2005 (4:23 pm)
    3DSM is used alot in the gaming industry, i was an animator myself before game development took me over, you will learn quite a few skills working on games, good luck with it :)