Game Development Community

A healthy place for Contructor Drama

by Reverend James Langford · in Game Design and Creative Issues · 10/10/2005 (11:44 am) · 9 replies

This is based on a quip from the constructor discussion. www.garagegames.com/mg/snapshot/view.php?qid=962

I am developing a Hawaiian RPG.

#1
10/10/2005 (11:44 am)
Whooooooooosshhhhh.....
#2
10/10/2005 (12:29 pm)
Hawaiian RPG? Whats it like? Present times, past times? Sounds very unique either way.
#3
10/10/2005 (11:49 pm)
And I'm developing a MMOFPS set in the early 21st Century involving the search for the Flying Spaghetti Monster relics. Most of the gameplay areas are on the Vulcano of beer.

For more information on the Flying Spaghetti Monster visit:
en.wikipedia.org/wiki/Flying_Spaghetti_Monster
#4
10/11/2005 (12:22 am)
Frickin awesome! Is it going to have a noodly appendage and midgits?
#5
10/11/2005 (12:22 am)
That spaghetti monster is pretty scary looking actually. If I was a little kid I'd be crying right now.
#6
10/11/2005 (12:27 am)
Hehe... yup yup... You have to save the Midgits from the Pirates in Melee combat using your Noodly appendage! Super Advanced Combo system that would make Killer Instinct, Tekken and Mortal Kombat look like Daikatana!
#7
10/11/2005 (11:07 am)
The Hawaiian RPG is set pre-settlement of the Islands. The player can choose from the following characters: Navigator, Fisherman, Warrior, Healer, Farmer... Etc. The characters travel about the islands on adventures and setup up their Sim-based settlements. There aren't any beer volcanoes, just the real thing.
#8
10/11/2005 (10:55 pm)
Sorry about my joke... I actually thought you were joking about the Hawaiian RPG...
Looked at your site... very interesting... so is your RPG concept. Hope to see come to to life.
#9
10/19/2005 (2:22 pm)
Thanks Burning we made soap from the ashes.