A scool called Full Sail
by Brian "Unamed " Jorden · in General Discussion · 02/11/2002 (10:29 pm) · 6 replies
first off sorry for the bad grammer/spelling and hope this is even close to ontopic...but it's about 2am here
i've been deabting exactly what i want to do down the road alot recently...in the past i've been going to school and doing some computer networking on the side...but since i'm here obviously some of my interests are changing to game design
in doing a very little bit of research so far i've come accross a school in Orlando, FL (45mins from where i live) by the name of Full Sail ( http://www.fullsail.com )...they only offer a handfull of different programs but one of them is game design...the others focus around the entertainment industry as well (music/movies/tv)
basicly i'm curious if anyone else here has heard of...been to...or have any opinions on this specific school or this type of school in general
for better or worse it's a very unique school..with labs at that would normaly be considered unusual times like 1-2am some of the time...another part is they tell you to expect to be busy with class/labs 36-40 hours a week...so working full time isnt a great option
if i was to do it it'd most likely have to take out a loan for about 35,000 (and that's with my parents helping out alot) to cover tuition (around 25,000) and living expenses for the 14-15 months it takes...you go many more hours a week so you dont have to go for as long
i'm just very up in the air and curious if anyone has any thoughts at all...not looking for anything specific outta this
i've been deabting exactly what i want to do down the road alot recently...in the past i've been going to school and doing some computer networking on the side...but since i'm here obviously some of my interests are changing to game design
in doing a very little bit of research so far i've come accross a school in Orlando, FL (45mins from where i live) by the name of Full Sail ( http://www.fullsail.com )...they only offer a handfull of different programs but one of them is game design...the others focus around the entertainment industry as well (music/movies/tv)
basicly i'm curious if anyone else here has heard of...been to...or have any opinions on this specific school or this type of school in general
for better or worse it's a very unique school..with labs at that would normaly be considered unusual times like 1-2am some of the time...another part is they tell you to expect to be busy with class/labs 36-40 hours a week...so working full time isnt a great option
if i was to do it it'd most likely have to take out a loan for about 35,000 (and that's with my parents helping out alot) to cover tuition (around 25,000) and living expenses for the 14-15 months it takes...you go many more hours a week so you dont have to go for as long
i'm just very up in the air and curious if anyone has any thoughts at all...not looking for anything specific outta this
#2
the part i didnt mention..i'm currently going to just a community college and i've taken all of the required accademic classes (psychology/math stuff/english/usual) and only just starting into the computer networking specific classes for the AS degree i'm currently going for...so i have had at least a bit of that
i do totaly see what your saying on almost something to fall back on though...hehe it's a painfull reality that not everyone is gonna make their millions in game design (honestly i'm just looking for a job i can not HATE getting up for every morning..and right now game dev would be that)...however at least in my case i feel i've got a bit of something to fall back on...both computer networking and good old hardware/software stuff for the past few years at our computer store
the only counter thing i would say though...if not for games...i would have never started to learn about computers...never have eventualy gotten into computer networking that i've done as a part time job for a while (masters of orion 2 was the game that drove me to learn about small LAN's for me and my friends)...all that to say even if something is very narrow in what they are teaching....the opertunity to learn far beoynd that is always there it just depends on the person and where their actual interests are imo
02/11/2002 (11:51 pm)
thanks for the thoughts Matt...hope to hear few more too...and you brought up most of my hesitations i've had about it as well and agree with you on them for the most partthe part i didnt mention..i'm currently going to just a community college and i've taken all of the required accademic classes (psychology/math stuff/english/usual) and only just starting into the computer networking specific classes for the AS degree i'm currently going for...so i have had at least a bit of that
i do totaly see what your saying on almost something to fall back on though...hehe it's a painfull reality that not everyone is gonna make their millions in game design (honestly i'm just looking for a job i can not HATE getting up for every morning..and right now game dev would be that)...however at least in my case i feel i've got a bit of something to fall back on...both computer networking and good old hardware/software stuff for the past few years at our computer store
the only counter thing i would say though...if not for games...i would have never started to learn about computers...never have eventualy gotten into computer networking that i've done as a part time job for a while (masters of orion 2 was the game that drove me to learn about small LAN's for me and my friends)...all that to say even if something is very narrow in what they are teaching....the opertunity to learn far beoynd that is always there it just depends on the person and where their actual interests are imo
#3
02/12/2002 (12:03 am)
Only thing I've seen of Full Sail is the quake clone they wrote in Java 3d.
#4
I am going to give Games Institute a whirl this summer for a few of their "medium" level classes, and from what I've heard it's a pretty good choice (especially for $90 for a 12-week course) Of course, you'll need a fairly solid understanding of c++ programming (programming is pretty much all games institute teaches) and some free time.
Even still, as long as you work hard and try to teach yourself a lot of stuff you should do well.
That's the key fact most of the GG guys have been saying. Try hard, and get some experience. Education is second to what you can produce.
02/12/2002 (3:27 am)
If you're only going for a 2-year degree that isn't focussing on programming, you'll definately have to do some extracurricular work.I am going to give Games Institute a whirl this summer for a few of their "medium" level classes, and from what I've heard it's a pretty good choice (especially for $90 for a 12-week course) Of course, you'll need a fairly solid understanding of c++ programming (programming is pretty much all games institute teaches) and some free time.
Even still, as long as you work hard and try to teach yourself a lot of stuff you should do well.
That's the key fact most of the GG guys have been saying. Try hard, and get some experience. Education is second to what you can produce.
#5
I have seen higher quality stuff from the mod community.
But then again, you probably only get out of it what you put into it. I would recommend visiting Full Sail, they have tours all of the time and the people are very friendly.
Good Luck!
02/12/2002 (6:47 am)
I visited Full Sail to see about getting some interns, but nothing really impressed me that much. The school is very expensive (+25k per year). You would be better off going to UCF (University of Central Florida) where they are going to have a degree in modeling and simulation real soon (up to the PhD. level).I have seen higher quality stuff from the mod community.
But then again, you probably only get out of it what you put into it. I would recommend visiting Full Sail, they have tours all of the time and the people are very friendly.
Good Luck!
#6
02/13/2002 (8:29 am)
I am currently going to Full Sail and I am in the process of making my final project using the Torque Engine. If anyone has any particular questions about the courses or anything, I will be happy to tell you what I know.
Torque Owner Matt W
I guess it all depends on how much risk you're set to deal with in your education.
You go to Full Sail and your skills won't be covering many areas that go into "normal jobs" namely writing, broader areas of program design, and the more "common" fields of education like psychology or socialogy.
I've spoken with a few people about these schools (I intended to attend Digipen, but decided not to because of it not seeming to prepare me for "other" jobs incase the games industry slows down job-wise) and the general consensus is they aren't bad, but the stuff taught is a bit to narrow.
You can make games... but well, you lack a lot of the other stuff that comes with a well-rounded education.
I'm happy with my choice of attending the University of Washington and learning on my own (and in summer, 2-3 games institute classes) the details of game development. I've learned much more from the classes surrounding socialogy and psychology than the ones surrounding mathematics or programming.
While, it might not seem quite so interesting or "fun"... I'm very glad that I chose the "well-rounded" route then the "games-only" route.
I want to go into games, but I'll have my bases covered in case I don't/can't. Dunno if I can say the same about Full Sail/Digipen grads...
Maybe our industry insiders or digipen/full sail students in the community will fill us in?