Difficulty with Torgue Game Engine Demo
by K. Silver · in Torque Game Engine · 10/05/2005 (8:27 pm) · 30 replies
I have downloaded the Torgue Engine demo. However, I cannot get it to run. I run XP Pro, have 512 gigs of ram, 1.5 Gig processor, plenty of gigs of HD space, have DirectX9.0 installed.
First, the Torque Game Engine Demo window opens...
Then the screen goes black, seems to turn a dark blac-blue, turns black again then returns to the normal screen, showing the Torque Game Engine Demo window.
Now, this is the console log, or, rather, part of it. It continues on with hundred of lines of "This Shouldn't Happen:" that I do not think I need to post. If someone needs it, let me know.
//-------------------------- 10/5/2005 -- 20:19:09 -----
Processor Init:
AMD Athlon, ~1.50 Ghz
(timed at roughly 1.52 Ghz)
FPU detected
MMX detected
3DNow detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing 3DNow extensions
Installing SSE extensions
Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.
--------- Loading MODS ---------
Loading compiled script demo/main.cs.
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script demo/client/defaults.cs.
Loading compiled script demo/server/defaults.cs.
Missing file: demo/client/prefs.cs!
Missing file: demo/server/prefs.cs!
--------- Parsing Arguments ---------
--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.
--------- Initializing MOD: Torque Demo ---------
Loading compiled script demo/client/init.cs.
Loading compiled script demo/server/init.cs.
Loading compiled script demo/data/init.cs.
Loading compiled script demo/data/terrains/highplains/propertyMap.cs.
--------- Initializing MOD: Torque Demo Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script common/server/game.cs.
Loading compiled script demo/server/scripts/commands.cs.
Loading compiled script demo/server/scripts/centerPrint.cs.
Loading compiled script demo/server/scripts/game.cs.
--------- Initializing MOD: Torque Demo Client ---------
Loading compiled script demo/client/ui/customProfiles.cs.
Loading compiled script common/client/message.cs.
Loading compiled script common/client/mission.cs.
Loading compiled script common/client/missionDownload.cs.
Loading compiled script common/client/actionMap.cs.
Loading compiled script common/editor/editor.cs.
Loading compiled script common/editor/particleEditor.cs.
Loading compiled script common/client/scriptDoc.cs.
Video Init:
Accelerated OpenGL display device not detected.
Accelerated D3D device not detected.
Voodoo 2 display device not detected.
"OpenGL" display device not found!
"OpenGL" display device not found!
"D3D" display device not found!
"Voodoo2" display device not found!
Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/GuiEditorGui.gui.
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
Any ideas what I should do?
~Silver_Mane
First, the Torque Game Engine Demo window opens...
Then the screen goes black, seems to turn a dark blac-blue, turns black again then returns to the normal screen, showing the Torque Game Engine Demo window.
Now, this is the console log, or, rather, part of it. It continues on with hundred of lines of "This Shouldn't Happen:" that I do not think I need to post. If someone needs it, let me know.
//-------------------------- 10/5/2005 -- 20:19:09 -----
Processor Init:
AMD Athlon, ~1.50 Ghz
(timed at roughly 1.52 Ghz)
FPU detected
MMX detected
3DNow detected
SSE detected
Math Init:
Installing Standard C extensions
Installing Assembly extensions
Installing FPU extensions
Installing MMX extensions
Installing 3DNow extensions
Installing SSE extensions
Input Init:
keyboard0 input device created.
mouse0 input device created.
DirectInput enabled.
--------- Loading MODS ---------
Loading compiled script demo/main.cs.
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script demo/client/defaults.cs.
Loading compiled script demo/server/defaults.cs.
Missing file: demo/client/prefs.cs!
Missing file: demo/server/prefs.cs!
--------- Parsing Arguments ---------
--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.
--------- Initializing MOD: Torque Demo ---------
Loading compiled script demo/client/init.cs.
Loading compiled script demo/server/init.cs.
Loading compiled script demo/data/init.cs.
Loading compiled script demo/data/terrains/highplains/propertyMap.cs.
--------- Initializing MOD: Torque Demo Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script common/server/game.cs.
Loading compiled script demo/server/scripts/commands.cs.
Loading compiled script demo/server/scripts/centerPrint.cs.
Loading compiled script demo/server/scripts/game.cs.
--------- Initializing MOD: Torque Demo Client ---------
Loading compiled script demo/client/ui/customProfiles.cs.
Loading compiled script common/client/message.cs.
Loading compiled script common/client/mission.cs.
Loading compiled script common/client/missionDownload.cs.
Loading compiled script common/client/actionMap.cs.
Loading compiled script common/editor/editor.cs.
Loading compiled script common/editor/particleEditor.cs.
Loading compiled script common/client/scriptDoc.cs.
Video Init:
Accelerated OpenGL display device not detected.
Accelerated D3D device not detected.
Voodoo 2 display device not detected.
"OpenGL" display device not found!
"OpenGL" display device not found!
"D3D" display device not found!
"Voodoo2" display device not found!
Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/GuiEditorGui.gui.
This shouldn't happen: glGenTextures
This shouldn't happen: glBindTexture
This shouldn't happen: glTexImage2D
This shouldn't happen: glTexParameteri
Any ideas what I should do?
~Silver_Mane
#22
I'm not familiar with the motherboard you're using so I'm afraid I can't be of much help there. Have you checked the BIOS settings to make sure they are compatible with all the video cards you tried? For example, if the video slot type was set to "AGP only" then PCI cards would not be recognised.
Does the console log still say that OpenGL, D3D and Voodoo 2 display devices are not detected?
Do all the Windows DirectX self-tests run okay? If so, try using the "-directx" switch to force Torque to use that mode (you can find out the other switches available by using the "-help" switch).
10/09/2005 (8:06 pm)
If you have tried 3 different video cards you can be reasonably sure that upgrading to another would not help much.I'm not familiar with the motherboard you're using so I'm afraid I can't be of much help there. Have you checked the BIOS settings to make sure they are compatible with all the video cards you tried? For example, if the video slot type was set to "AGP only" then PCI cards would not be recognised.
Does the console log still say that OpenGL, D3D and Voodoo 2 display devices are not detected?
Do all the Windows DirectX self-tests run okay? If so, try using the "-directx" switch to force Torque to use that mode (you can find out the other switches available by using the "-help" switch).
#23
Let's see... the cmos/bios gives me the option to set up the first check to be either PCI or AGP for video. I cannot use my Gigabyte Bios Program because whenever I do, I get an error and an error report request.... Something I can send to Microsoft, not that it is going to do me any good.
I do not mean to be unkind in case my words seem that way, but I am extremely frustrated... Between these problems and RC not being able to be run, either... It's just become one big mess. Makes me kind of want to step away from all the garbage and just keep writing and publishing.
Looks to me as if I am fighting this thing every step of the way and getting absilutely nowhere. I need to quit for awhile. Two weeks of utter zero production is getting to me.
I'll chat with you guys later... Nice forum... good people. I'll be back.
~Silver Mane
10/09/2005 (9:45 pm)
The DirectX tests run fine. No, the OpenGl, Voodoo, and D3D display devices are still not detected. And, what is or where is the "-directx" switch? I have never heard of it.... Let's see... the cmos/bios gives me the option to set up the first check to be either PCI or AGP for video. I cannot use my Gigabyte Bios Program because whenever I do, I get an error and an error report request.... Something I can send to Microsoft, not that it is going to do me any good.
I do not mean to be unkind in case my words seem that way, but I am extremely frustrated... Between these problems and RC not being able to be run, either... It's just become one big mess. Makes me kind of want to step away from all the garbage and just keep writing and publishing.
Looks to me as if I am fighting this thing every step of the way and getting absilutely nowhere. I need to quit for awhile. Two weeks of utter zero production is getting to me.
I'll chat with you guys later... Nice forum... good people. I'll be back.
~Silver Mane
#24
I'm not very familiar with XP, so I don't know how you would get to a command prompt. However, you should be able to modify the desktop shortcut by right clicking on it, then selecting "properties", then modifying the target.
For example, if the target was "C:\Program Files\Torque Demo\Torque_Demo.exe" you would change it to "C:\Program Files\Torque Demo\Torque_Demo.exe -directx".
If Torque still can't find a DirectX device I doubt that would help though.
What BIOS program throws up an error? If it is for updating the software in the flash chip I noticed there is a download on the Gigabyte site to "Fix bios update error by Flash tool".
10/10/2005 (4:15 am)
Switches are used on the command line to pass additional information to the program.I'm not very familiar with XP, so I don't know how you would get to a command prompt. However, you should be able to modify the desktop shortcut by right clicking on it, then selecting "properties", then modifying the target.
For example, if the target was "C:\Program Files\Torque Demo\Torque_Demo.exe" you would change it to "C:\Program Files\Torque Demo\Torque_Demo.exe -directx".
If Torque still can't find a DirectX device I doubt that would help though.
What BIOS program throws up an error? If it is for updating the software in the flash chip I noticed there is a download on the Gigabyte site to "Fix bios update error by Flash tool".
#25
I awakened this morning and replaced my 120G C drive with a 40G drive, reformatted it and installed XP Pro on it. I tested RC first (with identical results, of course) and went on to attempt to download OpenGL. I got it downloaded, even ran both test programs successfully with it... Unfortunately, now what do I do with it? I am really at a loss with this OpenGL software it doesn't seem to have the ability to "Install" as I would expect. I have Header files that appear to have to be included with the actual program being written (In C or C++), so what is the point of downloading it? I am so lost with the OpenGL.
If it's already part of the program, why do I have to download it separately? And, if it's something that requires being called, why do their examples work and the torque demo doesn't?
Silver Mane
10/10/2005 (9:22 pm)
Just so you know, I have been to the BIOS site before and resulted in only getting the Miscrosoft error report message. The same thing happened this time.I awakened this morning and replaced my 120G C drive with a 40G drive, reformatted it and installed XP Pro on it. I tested RC first (with identical results, of course) and went on to attempt to download OpenGL. I got it downloaded, even ran both test programs successfully with it... Unfortunately, now what do I do with it? I am really at a loss with this OpenGL software it doesn't seem to have the ability to "Install" as I would expect. I have Header files that appear to have to be included with the actual program being written (In C or C++), so what is the point of downloading it? I am so lost with the OpenGL.
If it's already part of the program, why do I have to download it separately? And, if it's something that requires being called, why do their examples work and the torque demo doesn't?
Silver Mane
#26
The OpenGL stuff you downloaded is for people that want to make new programs that are OpenGL compliant, not trying to fix something that is not (or at least appears not to be) compliant.
10/10/2005 (9:51 pm)
You don't need to be messing with OpenGL at all. The issue (if this is in fact what the issue is) would be with the drivers of your video card, not OpenGL itself.The OpenGL stuff you downloaded is for people that want to make new programs that are OpenGL compliant, not trying to fix something that is not (or at least appears not to be) compliant.
#27
Well, that begs the question: If the two openGL demos work, why isn't Torque working? Maybe it isn't OpenGL related at all, then... I had a modeller try it out onhis computer. No luck there.
~Silver Mane
10/10/2005 (10:05 pm)
Thank you Stephen.Well, that begs the question: If the two openGL demos work, why isn't Torque working? Maybe it isn't OpenGL related at all, then... I had a modeller try it out onhis computer. No luck there.
~Silver Mane
#28
www.techpowerup.com/softmod/downloads.php
I still need to implement the OpenAL functions of the demo, but I can get through it enough to see that I can run the software.
I am very surprised at the potential quality of the engine's output. And, I think I dance like the orc does!
Very nice stuff, guys... Incidentally, thank all of you for your time and patience through my frustration, most of which was RC's doing.
So, I bid RC good-bye and embrace Torque as my tool system of choice. Tomorrow, I will run some rudimentary tests, remove this hard drive and re-install my other hard drive, re-install all the drivers then purchase Torque Indie for starters.
That should get me started and allow me to learn a great deal about the engine.
I am excited about Torque and all the possibilities. My excitement does not tend to wane in projects because there is always something new and exciting that can be done, especially in a project as ever-evolving as this one.
If anyone has any suggestions, please feel free to talk at me.
And, hey, Pack.... thanks for the friendly welcome on the demo... and the friendly kill. :)
As I grow accustomed to the engine, I'll be happy to lend a hand where I can. Thanks again, everyone.
~Silver Mane
10/11/2005 (2:13 am)
Well, I am in.... Kind of. :) I have finally been able to load my drivers for the ATI Radeon 9200 from this site:www.techpowerup.com/softmod/downloads.php
I still need to implement the OpenAL functions of the demo, but I can get through it enough to see that I can run the software.
I am very surprised at the potential quality of the engine's output. And, I think I dance like the orc does!
Very nice stuff, guys... Incidentally, thank all of you for your time and patience through my frustration, most of which was RC's doing.
So, I bid RC good-bye and embrace Torque as my tool system of choice. Tomorrow, I will run some rudimentary tests, remove this hard drive and re-install my other hard drive, re-install all the drivers then purchase Torque Indie for starters.
That should get me started and allow me to learn a great deal about the engine.
I am excited about Torque and all the possibilities. My excitement does not tend to wane in projects because there is always something new and exciting that can be done, especially in a project as ever-evolving as this one.
If anyone has any suggestions, please feel free to talk at me.
And, hey, Pack.... thanks for the friendly welcome on the demo... and the friendly kill. :)
As I grow accustomed to the engine, I'll be happy to lend a hand where I can. Thanks again, everyone.
~Silver Mane
#29
I am running the Torque Indie version... Doing well with it as far as running the demo, etc... That is, I am no longer having difficulties bringing the program up. Just have to relearn some C++, get used to Eclipse and figure out what's going on.
Any help for this Torque newbie would be greatly appreciated....
Incidentally, I see information about Torque 1.4, but my download says 1.3. Any insight on that, anyone?
~Silver_Mane
10/20/2005 (11:14 pm)
Just an update.....I am running the Torque Indie version... Doing well with it as far as running the demo, etc... That is, I am no longer having difficulties bringing the program up. Just have to relearn some C++, get used to Eclipse and figure out what's going on.
Any help for this Torque newbie would be greatly appreciated....
Incidentally, I see information about Torque 1.4, but my download says 1.3. Any insight on that, anyone?
~Silver_Mane
#30
If you just want to play with engine then focus on the script (it's very powerful) and it's much easier to understand.
Have fun!
10/21/2005 (12:15 am)
1.4 is still in development (there is beta in CVS). For more eclipse information you can use search option here (usually very very helpfull). C ++ is another story, if you are starting from scratch I would sugest you to find a book (c++ for dummies or something like that).If you just want to play with engine then focus on the script (it's very powerful) and it's much easier to understand.
Have fun!
Torque Owner K. Silver
"Setup was unable to find components that can be installed on your current hardware or software configuration. Please make sure you have the required hardware or software."
error, so I am very wary of going in that direction again. Not once have the ATI drivers seemed to load successfully which brings up a good point. I had checked my data under the adapter information in the display control panel. Until I used the Oemaga software, it was always void of data. Now, it seems to have the appropriate drivers installed and the adapter data reflects that.
Before I head backwards again, I would certainly like to go forward as much as possible since this is the best I have been able to get to so far. I have not had control of my display settings since I began trying to install the ATI drivers (until the Omega versions). You can imagine the frustration at not being able to size my screen back to a less than enormous size.
Silver Mane