Game Development Community

Can we change the camera apect ration?

by Timlon · in Torque Game Engine · 10/04/2005 (4:33 am) · 11 replies

Hello again,

I want to keep the display 4:3 as normal but change the camera aspect ratio to that of widescreen, the display will still fill the screen but in affect be a wider picture squashed into the 4:3 - bascially the same as anamorphic on DVD.

Thanks in advance :)

#1
10/04/2005 (1:54 pm)
PS. no idea what a ration is in the topic title, I meant ratio of course.
#2
10/04/2005 (2:21 pm)
Thank heaven. I thought...cameras in a 3d world are cheap. If they're rationing off cameras now, then things have gotten very drastic.
#3
10/04/2005 (2:22 pm)
What ratio is the "widescreen" you are shooting for? 5:3 ?
#4
10/04/2005 (2:24 pm)
It's funny, I usually typo ratio into ration too. My finger's are faster (and dumber) than my brain, it seems.

--
Hans
#6
10/04/2005 (2:54 pm)
Hansa - glad it's not just me :)


Nmuta - LOL! and 16:9
#7
10/04/2005 (5:16 pm)
WOW - appreciate the time take to get those Jason :) Thank you :)
#8
10/05/2005 (3:14 pm)
I have added a console command that calls gluPerspective, however nothing happens and so I suspect I have to call something else to actually put the change into effect - any ideas?
#9
10/26/2005 (7:59 am)
Can anyone help with this?
#10
10/26/2005 (9:34 am)
Did you try looking at GameRenderWorld?
#11
12/05/2005 (3:03 am)
I havent't, will do - thanks Ben.