Terrain Lines?
by Chris Byars · in Torque Game Engine · 09/30/2005 (4:56 pm) · 4 replies
What would be the reason behind the ugly blur lines (shaped in a square, of course) in my terrain?

Yeah, they're tileable textures, but it seems the engine is drawing them this way oddly. (all textures I use do this, inlcuding the ones from the Stronghold demo mission)

Yeah, they're tileable textures, but it seems the engine is drawing them this way oddly. (all textures I use do this, inlcuding the ones from the Stronghold demo mission)
#2
Anyway I recommend that resource by Clark that Joseph posted. I've implemented it and its fixed my line problems.
10/01/2005 (7:28 am)
I've never seen lines that wide either. Are you using a standard terrain block size?Anyway I recommend that resource by Clark that Joseph posted. I've implemented it and its fixed my line problems.
#3
10/01/2005 (7:39 am)
That is a pretty funky error. Almost looks like some textures are getting clamped incorrectly?
#4
10/02/2005 (1:48 pm)
Well I am using a 128x128 heightmap rather than the standard 256x256, that may have tossed in a few oddities. But, the resource Joseph pointed me to has solved it. :P
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