Problem with bounding box when mounted
by Jari · in Torque Game Engine · 09/28/2005 (8:45 am) · 0 replies
Hi.
There seems to be something strange going on when mounting player object to player. What I did was mounted a player object to a horse object.
Which mounts just fine but the thing is that it can only move on flat ground or it will get stuck.
I don't know why it (or they) get stuck but I think it's issue with the bounding boxes, because I noticed that using the same size for boundingBox for the human fixes the problem!
So the boxes are like this:
Human: boundingBox = "1.2 1.2 4.0";
Horse: boundingBox = "2.0 4.0 4.8";
Which doesn't work, the horse gets stuck easily on slopes and can move only on flat terrain.
However if you use boundingBox = "2.0 4.0 4.8"; for both human and horse, the horse wont get stuck any more.
Any ideas what could be wrong?
Thanks!
There seems to be something strange going on when mounting player object to player. What I did was mounted a player object to a horse object.
Which mounts just fine but the thing is that it can only move on flat ground or it will get stuck.
I don't know why it (or they) get stuck but I think it's issue with the bounding boxes, because I noticed that using the same size for boundingBox for the human fixes the problem!
So the boxes are like this:
Human: boundingBox = "1.2 1.2 4.0";
Horse: boundingBox = "2.0 4.0 4.8";
Which doesn't work, the horse gets stuck easily on slopes and can move only on flat terrain.
However if you use boundingBox = "2.0 4.0 4.8"; for both human and horse, the horse wont get stuck any more.
Any ideas what could be wrong?
Thanks!