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Milkshape and .dsq files

by Jeff Randall · in Torque Game Engine · 02/09/2002 (11:00 am) · 1 replies

Hello,

I am trying to import some animation to a model I created in Milkshape. I noticed the Stock player model has invividual .dsq files which animate the model. How do I make a .dsq file? Is milkshape simply worthless unless you make only still models?

I checked in the export animation in the DTS exporter (For Milkshape), however it appears to do nothing, unless maybe I'm doing something wrong.

I am simply lost. I do know what its suppose to do, and cannot find any docs on the topic.

Somebody please HELP :)

Thanx

#1
02/09/2002 (11:56 am)
The .dts file format includes animations, and you can build all your animation in MilkShape. Try the milkshape doco for info. You can also check out the example MS shapes in the example/fps/data/shapes/ms directory, they are animated.