Runs in XCode but not the Finder
by Jack Stenner · in Torque Game Engine · 09/25/2005 (8:24 pm) · 8 replies
I know this must be something simple. My app runs fine through the XCode interface, but when I double click the application in the Finder, it doesn't. The application launches as usual, showing the initial "Start", "Options", "Quit" screen, but when I select "Start" the mission dialog appears and there is no mission to select. I've checked the console.log, and it doesn't show any problems. The app runs fine on Windows, and like I said, fine through XCode. Anyone else seen this? If so, what's the fix. This is with 1.4rc2 and XCode 2.1....
Thanks,
Jack
Thanks,
Jack
About the author
#2
09/27/2005 (6:30 pm)
Are you using a fresh checkout from cvs? Which version of Xcode are you using, and did you read the readme.txt file?
#3
The latest one I downloaded was probably 3 days ago.
2.1
This happens on both my PowerBook as well as my G5.
09/27/2005 (7:01 pm)
Quote:Are you using a fresh checkout from cvs?
The latest one I downloaded was probably 3 days ago.
Quote:Which version of Xcode are you using
2.1
Quote:did you read the readme.txt file?Always do :-)
This happens on both my PowerBook as well as my G5.
#4
BTW, this doesn't just happen with MY customized game, it happens with starter.fps as well. Stronghold isn't listed when launced via the Finder.
09/27/2005 (7:45 pm)
Just downloaded the latest from CVS and still the same thing. Compiles fine, runs via XCode and properly lists the mission file, but mission selection dialog is empty when launched via the Finder (dbl click).BTW, this doesn't just happen with MY customized game, it happens with starter.fps as well. Stronghold isn't listed when launced via the Finder.
#5
09/28/2005 (5:29 pm)
Verified, looking into this now...
#6
09/28/2005 (6:10 pm)
Whew, was beginning to think had a loose screw, LOL.
#7
Fixed this issue, added the ability to put game content files inside the app bundle, as a bonus.
There are still some issues with unicode file names. See this technote from apple for an idea on why.
10/03/2005 (7:07 pm)
Updated code on CVS.Fixed this issue, added the ability to put game content files inside the app bundle, as a bonus.
There are still some issues with unicode file names. See this technote from apple for an idea on why.
#8
AWESOME! Thank you!
10/03/2005 (7:12 pm)
Quote:added the ability to put game content files inside the app bundle, as a bonus
AWESOME! Thank you!
Torque Owner Jack Stenner