Game Development Community

Bump Mapping

by Ryan C. Seirks · in Artist Corner · 09/11/2005 (10:22 pm) · 2 replies

So, is bump mapping out-of-the-box in TGE? Or no?

If so, uhm, where do i start? I'm more than a little lost with how they would work, using QuArK or Cart Shop, as you can't apply multiple layers... Help? :P

#1
09/11/2005 (11:30 pm)
The Torque Shader Engine has bump-mapping via normal maps out of the box. TGE does not.
#2
09/12/2005 (12:29 am)
Well, thank you very much.