Max2dts
by Arsh · in Torque Game Engine · 02/06/2002 (6:38 am) · 3 replies
I can't export any shape to dts, I get a "no data to export error". How can I make max2dts know about the shapes to export ?
About the author
#2
I'm not sure about the schematics, but the tutorials dosen't match each other. What is the good thing to do ?
02/07/2002 (8:10 am)
That not that. I made a box named "bounds" around the model, made the hierarchy (all shapes set as children). And I still get an error.I'm not sure about the schematics, but the tutorials dosen't match each other. What is the good thing to do ?
#3
As for your "errors" that you are recieving why don't you tell us what your errors are or check in the Max Exporting FAQ section to see if there is an answer there?
Aside from that, reread and redo every step in the documentation until you know it by heart and understand the theory behind the actions you are performing.
Logan
02/07/2002 (9:13 am)
The tutorials within the documentation are very well written, and do a great job of showing you how to setup a scene for DTS exporting within Max. You should not be having any problems using them.As for your "errors" that you are recieving why don't you tell us what your errors are or check in the Max Exporting FAQ section to see if there is an answer there?
Aside from that, reread and redo every step in the documentation until you know it by heart and understand the theory behind the actions you are performing.
Logan
Torque Owner Joe Maruschak