Game Development Community

Starter Kits?

by C. N. · in Torque Game Builder · 09/02/2005 (10:33 am) · 15 replies

Hi,
I was just wondering if there are any genre-specific Starter Kits in the works for T2D? I know T2D is still in the EA phase, so how could there be any kits available for it if it's not even complete yet, but I was just wondering...

Thanks.

#1
09/02/2005 (10:37 am)
Can give you a little bit of info on how T2D TDN is being designed... (since it seems to be around what your looking for :)

The TDN for T2D is focused around the different genres for T2D (scroller, shooter, RPG, RTS, etc). I'm trying to develop some base articles to detail a way to build a basic framework for each genre :)
#2
09/02/2005 (10:44 am)
Is the TDN available to the public yet? Anything there worth mentioning? Or is it still in the works...
#3
09/02/2005 (10:49 am)
Ooh, TDN... what's that?

Thanks for the speedy response, btw. :)
#4
09/02/2005 (10:50 am)
Torque Developer Network

Its a Torque wiki :) TDN is Adam's bag, its not public yet but its being worked on by a lot of people... In fact I've set this weekend aside to work on Torque 2D TDN docs.
#5
09/02/2005 (10:53 am)
As far as starter kits I think GG would rather wait until T2D is finished before they seriously get people to dig into that, doesn't mean prepration can't be done ahead of time, or that it hasn't :) Josh W. or someone from GG (edit: or Melv of course too lol, starting to sound like anyone but me statement) would be a better and more appropriate one to answer that.
#6
09/02/2005 (11:04 am)
Nice... thanks.
#7
09/02/2005 (12:51 pm)
I don't think there is the need for comerical starter kits like the tge ones. as I have put in my suggestions for t2d TDN some simple examples of platformer or puzzle game is all thats needed.

glad to hear its still coming alone.
#8
09/02/2005 (1:13 pm)
Maybe, but if GG brings out an RTS Starter Kit or a Platformer Starter Kit for T2D, I'll say right now that I'd buy it. :)
#9
09/02/2005 (1:41 pm)
I'll be making a platformer starter kit (more of a demo, probably) here pretty soon. It's my next project after the scene editor.

I'm not anticipating it taking very long, I just need to set aside time to do it.
#10
10/11/2005 (10:15 am)
Any news about Starter Kits for T2D??

matt.
#11
10/11/2005 (3:12 pm)
Maybe a starter guide / resource is what we need. Not so much of a kit like
Realm Wars FPS starter.
#12
10/11/2005 (3:43 pm)
Yes, where can we find guide or more resources fully commented for simplistic game maybe?
#13
11/14/2005 (2:33 pm)
This is a much needed thing for n00bs of course. Examples and samples illustrated for morons like myself.

Is there a code base in this forum anyways as far as sample games etc? A thread just dedicated to source code and game examples?
#14
11/15/2005 (6:50 am)
Don: If your after examples TDN is shaping up to be a good place to get them :)

I've uploaded a tetris tutorial recently, although done using tilemaps rather than objects with physics its at least another example of how to use T2D :)

tdn.garagegames.com/wiki/Torque_2D/Getting_Started/T2DTetrisTutorial

Feel free to fix any mistakes you find if you do read/work through it :P
#15
11/15/2005 (7:31 am)
Thank you for the info. I didn't even know of that area. Great information over there SWEET!!!