Game Development Community

Unreadable text in editor menu's

by Carey, Foosty Or Muffy · in RTS Starter Kit · 09/01/2005 (6:51 pm) · 2 replies

When I use the RTS_DEBUG example and go into the level/map editor, the text for the menu's and (what I assume to be) the properties dialog on the right hand side is messed up.
It seems like the text is there, but it's not being rendered properly, making using the map editor impossible.

It doesn't occur in the gui editor though, or in any other part of the game.

I'm using the RTS_DEBUG file provided in the rts starter kit without recompiling it (recompiling didn't solve the problem).

I'm using a Gforce 5200 FX w 256 Mb memory on windows XP SP2, and an nforce 2 motherboard.

Freshly installing windows hasn't helped.

#1
09/02/2005 (3:52 pm)
Do you have any antialiasing or anisotropy settings forced on in your driver control panel? Those can often mess up text rendering. Failing that, posting a screenshot would be quite helpful.
#2
09/03/2005 (10:08 am)
The only time I've seen corrupted text is in a DEBUG build, with debug terrain rendering on (where it shows the polys) when you hit F9. I've not seen any corruptions otherwise myself.