Compiling rts pack and....... d3dx.lib linking error
by Linhart Walter · in Torque Game Engine · 08/30/2005 (11:49 pm) · 6 replies
LINK : fatal error LNK1104: cannot open file "d3dx.lib" comes up when I compile, this is probably somethign simple that I'm missing, I made sure to include (what I think are) the right dependencies....
I'm using vc++ 6 on xp to compile... any ideas?
I'm using vc++ 6 on xp to compile... any ideas?
#2
If so, you need DirectX SDK to compile even TGE (at least version 8, included in Visual Studio >= 7).
Bye, Berserk.
08/31/2005 (7:36 am)
Do you use Visual Studio < 7?If so, you need DirectX SDK to compile even TGE (at least version 8, included in Visual Studio >= 7).
Bye, Berserk.
#3
08/31/2005 (3:19 pm)
But the direct X SDK is included with TGE...
#4
08/31/2005 (7:59 pm)
I'm not sure how to remove it from the linker settings
#5
09/01/2005 (12:34 pm)
Problem Solved
#6
07/22/2007 (2:55 am)
Care to say how please .. I am now having the same problem!
Associate Kyle Carter