Texture washout
by Chris Labombard · in Torque Game Engine · 08/30/2005 (10:48 am) · 3 replies
I'm having an issue with texture washout.
I am using TGE 1.3 with the Lighting Pack beta (V 1.3.5)
My textures don't look the same in TGE as they do in Milkshape:
EDIT: I should note that these are both dts objects. I don't do dif ;)
MILKSHAPE

TGE

MILKSHAPE

TGE

Here is my sun datablock: I have no other light sources in the mission.
There are 2 FXSunLight's but from what I've read they don't effect anything.
Has anyone else experienced this issue ? or knows what is wrong ?
I am using TGE 1.3 with the Lighting Pack beta (V 1.3.5)
My textures don't look the same in TGE as they do in Milkshape:
EDIT: I should note that these are both dts objects. I don't do dif ;)
MILKSHAPE

TGE

MILKSHAPE

TGE

Here is my sun datablock: I have no other light sources in the mission.
new Sun() {
azimuth = "65";
elevation = "35";
color = "0.450000 0.450000 0.450000 1.000000";
ambient = "0.300000 0.300000 0.300000 1.000000";
rotation = "1 0 0 0";
position = "0 0 0";
locked = "false";
scale = "1 1 1";
direction = "0.235001 0.635001 0.239941";
};There are 2 FXSunLight's but from what I've read they don't effect anything.
Has anyone else experienced this issue ? or knows what is wrong ?
About the author
I have been a professional game programmer for over 5 years now. I've worked on virtually every platform, dozens of games and released a few of my own games, including 2 iPhone titles and a title waiting release on Big Fish Games.
#2
08/30/2005 (11:41 am)
You probably want to post this in the lighting pack forums? The lighting pack significantly changes how Torque's lighting works (in most cases for the better ;), which means that people like me who aren't up on all its inner working can't give you meaningful advice.
#3
08/30/2005 (11:52 am)
Http://www.garagegames.com/mg/forums/result.thread.php?qt=33990
Torque Owner Greg Gardinier
That means you need to take the value for your sun light and divide it by two and your textures will apear the same do either in the showtool or Milkshape.
Hope that helps