Game Development Community

Stange disappearance of images

by Martin Askestad · in Torque Game Builder · 08/25/2005 (10:43 am) · 1 replies

I took my half finnished game to work with me. So I could show off for my co-workers. (Took two attemps, when I removed all of the cs files, I also removed main.cs).

How ever I tested it on my work computer. Everything worked like it should. The mouse input was slower then on my home computer. I assumed it was the Direct Input version or something. Then when I e-mailed the game to my co-workers two of them couldn't see two of the very important sprites. They where there however, because the game ran as it should. You could see the result of the colliding sprites. But the sprited themselfs where invisible.

Could this be a result of the fact that the work-computers aren't really set up to play games. They do have XP-pro installed. But no Direct X updates or anything like that. Also I couldn't see anything in the log-files that would indicate that something was wrong.

#1
08/25/2005 (12:46 pm)
Should this be in the bugs forum?

Anyway the work machine probably had no graphics card and no updated OpenGL drivers. So T2D will use DirectX...and the DirectX support for Torque has lots of issues. There isn't much we can do about that unless someone wants to rewrite the rendering parts of T2D to use DirectX 7 or 8 (no thanks!).