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Help with boundaries

by John Huban · in Marble Blast · 08/23/2005 (1:53 pm) · 23 replies

Help! >.< how do u make boundaries? and make them bigger & smaller?

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#1
08/25/2005 (8:48 am)
I don't know to much about them, but I can try to help. Assuming you know how to access the world editor creator, select mission objects > mission > trigger. Then, from the drop-down menu, select InBoundTrigger and only ones, as I think they correspond to the X, Y, and Z sizes. At least it makes it bigger or smaller. Alternitively, you can select OutOfBoundTrigger, which makes the marble go out of bounds when it goes through the area (as opposed to out of it). Good luck, hope that helps.
#2
08/25/2005 (2:33 pm)
Thank you so much!
#3
08/25/2005 (2:38 pm)
Wait! do the numbers go in order of XYZ? (they are 0001*space*000-1*space*0001 so that should e in XYZ order?) and whats with the -1?
#4
08/25/2005 (2:53 pm)
Yeah, I think that's right. Just leave the - on. I think.
#5
08/25/2005 (2:58 pm)
And 2 more questions:1.how do u make an object slope? 2.is QuArK free? or do u have to pay for it?
#6
08/25/2005 (3:07 pm)
And 2 more questions:1.how do u make an object slope? 2.is QuArK free? or do u have to pay for it?
#7
08/25/2005 (3:07 pm)
Whoops
#8
08/25/2005 (3:12 pm)
Whoops
#9
08/26/2005 (9:22 am)
To rotate an object, go to the world editor inspector and locate something that looks like this:

1 0 0 0

The first three didgits correspond to the X, Y, and Z axis, (those little bars marked X, Y, and Z when you click on something) depending on which way you want to rotate it. The last zero is where you input how much you want to rotate by (for example, 90 is a quarter turn). It goes up to 180, but you can use negitives.
#10
08/26/2005 (6:11 pm)
I know im asking so many questions but 1.(be sure to ask all staff members this) what do u think is a good starter level to make a custom level with? 2.how to make moving platforms? & 3.are u usually the only one on? or does every staff member split up to check on a few topics at a time?
#11
08/27/2005 (2:31 pm)
1. A blank template. Take any level (simpler ones are better) and save it as whatever you want (make sure it's a simple custom level). Then load it and delete everything (except default marble). Save, and you have a new template.

2. You need something called QuArK, which is windows only.

3. No, I don't think so. I don't know what the staff members do.
#12
08/27/2005 (4:23 pm)
Oh ok thank u
#13
08/27/2005 (4:39 pm)
How do u upload a dream
#14
08/27/2005 (4:40 pm)
Whoops i mean a custom level (sorry i am hooked to one of those games)
#15
08/28/2005 (9:27 am)
To get levels, ask people or go to www.garagegames.com/marbleblast/levels.php. Open the folder it's in, then put the .mis files in marble > data > missions and the .dif files in marble > data > interiors. That's only for macintosh computers. If you're using a windows computer, I can't help.
#16
08/29/2005 (2:52 pm)
.... um i am using a windows
#17
08/30/2005 (4:29 pm)
Um also, like i said before is quark free?
#18
08/30/2005 (6:06 pm)
QuArK might be free, I don't know. Just look around, and you'll find it.
#19
08/30/2005 (6:24 pm)
Um & i cant find the marble blast custom levels file on my computer
#20
08/30/2005 (6:27 pm)
Um & i cant find the marble blast custom levels file on my computer
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