Visual C++.NET & TGE
by Johnathon · in General Discussion · 08/18/2005 (12:40 pm) · 8 replies
I have Visual C++ .net 2003 and I would like to set it up so I can compile the TGE (or TSE when I buy it) with the .net compiler. Is this possible?
The only other compiler I have is an old version of GCC and dev-C++. I want to purchase TSE but I don't want to due it if I can't compile it and use it.
Any help on this would be great
Thanks in advance.
The only other compiler I have is an old version of GCC and dev-C++. I want to purchase TSE but I don't want to due it if I can't compile it and use it.
Any help on this would be great
Thanks in advance.
#2
08/18/2005 (4:47 pm)
I had no trouble with Torque using VC++ 6.0, so I'd imagine you would have no trouble with .net 2003
#3
Is the .cc reg file is something that comes with TGE or with Visual VC++?
08/18/2005 (5:21 pm)
Awesome thanks alot. Is the .cc reg file is something that comes with TGE or with Visual VC++?
#4
Most of the engine developers here at GG use VC++ .NET 2003 so it is the best supported compiler.
08/18/2005 (5:34 pm)
You don't need the .cc reg file for VC++ .NET 2003.Most of the engine developers here at GG use VC++ .NET 2003 so it is the best supported compiler.
#5
08/18/2005 (6:04 pm)
Yeah, I've got C++ 6.0 and VC++ .NET 2003 and the Beta 2005 which I'm going to try now since the 2003 Standard doesn't seem to compile as speedy of an executable and the 2005 has all the optimization options. I've got a build compiled with the pro edition from someone and it hauls ... runs about 30 fps faster in certain situations than my Standard build.
#6
I'll go ahead and buy it and give it a shot. Maybe if I could get Dev-C++ or bloodshed to compile TGE it would run faster than the .net version.
08/19/2005 (8:38 am)
Wow, I was using the 2005 beta 1 but the time limit for it expired before I started using TGE. So now I need to purchase VC 2003 but didn't want to if it wasn't going to work well. I'll go ahead and buy it and give it a shot. Maybe if I could get Dev-C++ or bloodshed to compile TGE it would run faster than the .net version.
#7
08/19/2005 (10:01 am)
Neither TGE or TSE use .net in the project. You'll be using the C++ compiler that comes with VS 2003 .net. This doens't mean that you can't include .net code in your game, but the stock TGE SDK doesn't use the .net framework (as of yet).
#8
08/20/2005 (2:47 pm)
So is it a fact if you compile the stock TGE with VC++ .NET 2003 that it will be slower than other compilers? I hope not.. It's not slow to me.. ah I digress
Torque Owner Jeremy Alessi