Particle emitters?
by Frank Dellario · in Torque Game Engine · 08/17/2005 (12:28 pm) · 2 replies
Hey all,
I'm working on a machinima project for the Ill Clan using TGE, and we need to make smoke trails and explosions attached to our models. Being an artist without a whole lot of scripting experience, I was wondering if anyone knows of a way to export particles and/or emitters from 3DS Max, or whether there is a custom tool for editing particles graphically.
Thanks,
Ethan Abramson
I'm working on a machinima project for the Ill Clan using TGE, and we need to make smoke trails and explosions attached to our models. Being an artist without a whole lot of scripting experience, I was wondering if anyone knows of a way to export particles and/or emitters from 3DS Max, or whether there is a custom tool for editing particles graphically.
Thanks,
Ethan Abramson
Torque 3D Owner Drew Parker
example\starter.fps\server\scripts\crossbow.cs
Trying doing a search for "particle" and "particleemitter" in the search bar to get more info. I'd help you out more, but I'm just learning about them myself. :)
Here are some links:
Mounting particle effects to shapes
Assign Particle help
- Drew