Game Development Community

.

by Geoffrey Ritter · in Game Design and Creative Issues · 08/13/2005 (8:39 pm) · 3 replies

.

About the author

Recent Threads

  • .
  • .
  • .

  • #1
    08/14/2005 (1:29 am)
    IIRC someone has already done this for T2D, although it was just for their own use.

    If you own T2D, look in this thread: http://www.garagegames.com/mg/forums/result.thread.php?qt=27797 and then for posts by Jeremy Tilton (sorry, don't know how to link direct to particular posts in a thread.
    #2
    08/14/2005 (1:46 am)
    The problem with any 'one size fits all' solution is that the more specific the solution, the less adaptable it is to different scenarios.

    it's easy enough to write the algorithms used for card decks, but when it comes to the asthetics of displaying, every use will want it's own custom solution,...

    i'm not saying that a generic solution isnt a good thing.. it *is* a good thing, as it would be useful as a starting point for people to modify. I'm just saying that you most likely wont e able to just "drop in" such a solution without modding it.
    #3
    09/08/2005 (4:57 am)
    We'll be working on poker and blackjack to be integrated into our 3d mmorpg, though we havent started yet. Any source info or personal info would be appreciated.