Game Development Community

Auto-Aim

by Joobot · in Torque Game Engine · 08/13/2005 (4:42 pm) · 4 replies

Anyoen knwo how to or know of a tutorial on setting auto-aim? I know most PC games don't use it but my game has characters with dynamic stats, one being accuracy, and would really like this to be a feature.

#1
08/13/2005 (5:00 pm)
Well i dont think auto aim would be what you want for accuracy, i would use a "sway" , somthing that adds a random number onto the projectile direction, so if you have really bad accuracy bullets would fly allover the place, and not exactly on your aimer, but if you had really high accuracy it would be more exacted. but either way, im not sure how to do them :P just though id give you that idea.
#2
08/13/2005 (5:20 pm)
Auto Aim would be a nice feature, just like (R1) key in Devil May Cry. Then Accuracy can be adjusted from how far the bullet would 'sway' from the Auto-Aim feature. In my Opinion.

Please let m eknow if there's any suggestions how to implement the code (since i'm not a decent programmer). THanks, Have a great day.
#3
08/13/2005 (5:28 pm)
Http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=4993
#4
08/13/2005 (6:10 pm)
YAY FOR SWAY
I think I'll have sway for snipers and recoil for otehr things. Liek, if you have a machinegun, then ull fly all over the place without accuracy.