Game Development Community

Maximum bone amount per model

by Christian Herzog · in Torque Game Engine · 08/12/2005 (3:58 am) · 2 replies

I've tried to search the forum, and I think I found a thread, but I don't have access to it:

http://www.garagegames.com/mg/forums/result.thread.php?qt=28058


What ist the maximum bone count a model can have? (a friend of mine said it's around 30 but doesnt know for sure...)
This is very important because I'm gonna start rigging a bird with over 90, and before doing the hard work I want to be sure that it 'll work out right ^^


Hope you can help me out,


Chris

#1
08/12/2005 (4:02 am)
The more you have the slower it will be. You're probably better of finding a way to use fewer bones than 90 (unless your bird is something that's _really_ central and important in your game). I've had about 80 in one model without any problems.
#2
08/12/2005 (4:13 am)
Ok, thanks!