Dabbling for some time.. getting into it now
by Paulo Egidio · in Torque Game Engine · 08/11/2005 (11:51 am) · 2 replies
Hi everyone.
I've been dabbling with Torque for some time, looking my way through it and it's quite a beast! : )
I'm now on the verge of starting a game, and my artist allready has some art to try out on the engine; so, I though, let me begin form scratch! In doing so, I'll learn a lot more than just modding starter.fps! Genius huh?!?!(yeah , yeah I know should have gone the modding way....)
Now I see the error of my way, BUT, I *still* would like to have a very basic template that I could work up, not using code from starter.fps.....
I'm getting stuck ... anyone have a idea on an step by step solution to this(besides using starter.fps)?
I've learned a great deal, but I still am a newborn to this engine
Any help greatly appreciated!
I've been dabbling with Torque for some time, looking my way through it and it's quite a beast! : )
I'm now on the verge of starting a game, and my artist allready has some art to try out on the engine; so, I though, let me begin form scratch! In doing so, I'll learn a lot more than just modding starter.fps! Genius huh?!?!(yeah , yeah I know should have gone the modding way....)
Now I see the error of my way, BUT, I *still* would like to have a very basic template that I could work up, not using code from starter.fps.....
I'm getting stuck ... anyone have a idea on an step by step solution to this(besides using starter.fps)?
I've learned a great deal, but I still am a newborn to this engine
Any help greatly appreciated!
#2
btw... one of our artists name is Da Silva to.
08/12/2005 (2:49 am)
I began with the tutorial.base at first to, but it was a hard, because i needed things that were allready in the starter.fps... i found myself copying code over. That's why i stripped down the starter.fps to what i needed, and then began.btw... one of our artists name is Da Silva to.
Torque Owner Lorenz Golard