Game Development Community

Torque Script "Best OO Practices"?

by Ben Shive · in Torque Game Builder · 08/10/2005 (6:08 pm) · 2 replies

My style & habits of programming is very object-oriented. I've gotten a bunch of things working with Torque Script, and my code is getting to the point where I'm having trouble keeping up with it conceptually as I'm not using it in an OO manner. I remember some people had posted here with OO techniques they used in TS, but I'm totally unable to find references to those posts since I can't search a specific forum.

Does anyone have links to any of these posts, or can help point me in the right direction?