Game Development Community

Crash bug with setting screen resolution and bit depth

by David Dougher · in Torque Game Engine Advanced · 08/10/2005 (9:43 am) · 4 replies

Didn't see this in the forums.

Tested on Windows XP, totally up to date. I have this with the latest version of drivers for my video card, latest version of DirectX (Aug. 2005).

Call up the demo and select Option from the menu at the top. The dialog box appears but both the video resoultion drop down and the bit depth are blank. If you try to change the setting to get out of full screen mode, or if you try to get to the console, the programs crashes back to the desktop.

The console log has the following in it just before the end...

Engine initialized...
PushThread: main_menu_thread
Update: main_menu_thread page: 0
isNext: 0 - 1
"NVIDIA GeForce 6200 " display device not found!
demo/client/scripts/optionsDlg.cs (122): ::getResolutionList - wrong number of arguments.
demo/client/scripts/optionsDlg.cs (122): usage:
demo/client/scripts/optionsDlg.cs (172): ::getResolutionList - wrong number of arguments.
demo/client/scripts/optionsDlg.cs (172): usage:
"NVIDIA GeForce 6200 " display device not found!
demo/client/scripts/optionsDlg.cs (122): ::getResolutionList - wrong number of arguments.
demo/client/scripts/optionsDlg.cs (122): usage:
demo/client/scripts/optionsDlg.cs (172): ::getResolutionList - wrong number of arguments.
demo/client/scripts/optionsDlg.cs (172): usage:
demo/client/scripts/optionsDlg.cs (150): Unknown command onAction.
demo/client/scripts/optionsDlg.cs (122): ::getResolutionList - wrong number of arguments.
demo/client/scripts/optionsDlg.cs (122): usage:
Trying to release vb with COM refcount of 1 and internal refcount of 1
Trying to release vb with COM refcount of 1 and internal refcount of 1


Hope that's enough info.

Anybody else see this?

About the author

Owner - Pariah Games, Adjunct Professor - Bristol Community College, Mentor - Game Design - Met School Newport, Mentor - Game Design - Met School Providence


#1
08/10/2005 (3:40 pm)
Could be that the options screen doesn't work yet? :)
#2
08/10/2005 (7:52 pm)
Ahhhh... It was working for me before. Perhaps there was a big time change to the OptionsDlg.cs file that isn't quite complete yet? ;)
#3
08/11/2005 (4:36 pm)
There's an options screen? ;) Been a while since I've checked that, it's probably been broken by updates. I'll add to the bug list, thanks for letting us know David.
#4
09/09/2005 (8:33 pm)
I get the same error with my ATI RADEON 9600. I was messing around with the options from the unofficial starter.fps port.

Works fine with a GeForce FX 5600 in another system I had.