Game Development Community

Making Cannons

by Todd Pickens · in Technical Issues · 08/05/2005 (6:01 pm) · 2 replies

I am trying to create the effects for several cannons firing from the side of a ship for the mod I am working on.

I don't actually need several projectiles to fire, but I do need to be able to set up positions at each cannon that I can hook emitter nodes to so that I can use the particle system to create the cannon blast effect (smoke, fire, etc.).

No projectile will be visible, so its not like I need the unit firing multiple guns at the same time.

Any help here would be deeply appreciated.

IronGimp

#1
08/05/2005 (6:23 pm)
What is the problem exactly?
Just create a node at the end of each of your guns (in the model, these nodes can be called anything), and just attach your particle effects to whichever gun you want to fire.
#2
08/05/2005 (6:49 pm)
Magnus,

Thanks very much.

It figures it would be something as obvious as that :O)

IronGimp