Stretchy Textures
by D B · in Artist Corner · 08/04/2005 (4:30 pm) · 2 replies
When I made some textures and applied them to different sized cubes in gameSpace, they stretched to conform to the different sizes.
What I am looking for is to have each cube use the same scale for each texture, but repeat it when necessary to fill in any spots where the texture would be too small to fill (I'm making grass for an island).
Does anyone know how I could do this?
Thanks.
What I am looking for is to have each cube use the same scale for each texture, but repeat it when necessary to fill in any spots where the texture would be too small to fill (I'm making grass for an island).
Does anyone know how I could do this?
Thanks.
About the author
#2
Thanks. :D
08/04/2005 (5:17 pm)
The repeats seem to work nicely; I've tried them before, but they'd always reset for some strange reason. I think I've figured out the problem as to why they don't work, and it's all going nicely now.Thanks. :D
Torque Owner Eric Johnson