Game Development Community

Which App do you use for DTS creation?

by Jeff Gran · in Artist Corner · 07/31/2005 (6:12 am) · 49 replies

I'm interested in a sort of "poll" to see what the most popular choices are. From the numbers of posts on the app-specific forums, it looks like the usage ranking goes: 3DSMax, Blender, Gamespace/Truespace, Maya, Milkshape, Lightwave. Just wondering if this is accurate. :)


Everone should post once naming their application of choice for creating DTS shapes for Torque. If you would rather use another program that's not currently supported with an exporter (I'm thinking specifically of XSI here, but anything is welcome), mention that too.
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#41
08/04/2005 (3:25 pm)
3Ds Max 7
#42
08/14/2005 (9:37 pm)
Results so far:

MAX = 16
Blender = 13
MilkShape = 12
Lightwave = 7
GameSpace/TrueSpace = 6
Maya = 4
#43
08/15/2005 (11:48 pm)
Blender for me

So the updated score is

MAX = 16
Blender = 14
MilkShape = 12
Lightwave = 7
GameSpace/TrueSpace = 6
Maya = 4


:)
#44
08/15/2005 (11:51 pm)
3ds max 7
#45
08/16/2005 (12:36 am)
3ds max here
#46
08/16/2005 (1:17 am)
Blender. - Power, flexability, and Python.
#47
08/16/2005 (4:59 am)
GameSpace 1.6
#48
08/16/2005 (8:16 am)
Milkshape / 3DS Max 6 / XSI 4.2
#49
08/16/2005 (9:06 am)
I build meshes in Wings3D, then rig and animate in Characcter FX, and use Milkshape 3D for the final export.
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