Creator???
by Joobot · in General Discussion · 07/31/2005 (6:02 am) · 8 replies
I just got whatever the build of Torque is in the CVS. I've noticed som changes and one of them being that examples has a new directory called creator. Looking at the filenames, it looks like an out of game mission editor. But how do I use it? The program shuts down simply using -game creator.
About the author
#2
07/31/2005 (12:05 pm)
For some reason it's GUIs are messed up. Like some don't appear.
#3
07/31/2005 (1:26 pm)
You want -mod creator
#4
I'm not sure what your GUI problems are - it works fine for me.
07/31/2005 (2:09 pm)
Looking at main.cs, it seems creator is loaded by default and thus '-mod creator' isn't necessary. I'm gleaning that from this bit of code (line 36):// Run the Torque Creator mod by default $modcount = 2; $userMods = "creator;" @ $defaultGame;and the fact that it seems to work without it.
I'm not sure what your GUI problems are - it works fine for me.
#5
08/12/2005 (2:05 pm)
If you dont include the creator mod and you enter the mission editor, the GUI is messed up. There shouldnt be an editor at all when it's not included imo...
#6
08/12/2005 (2:18 pm)
It's halfway there. Teher are buttons but no windows.
#7
08/21/2005 (1:55 pm)
Okay, whatever the newest version of Torque works now... except the projectiles in starter.fps don't explode, only make a yellow light. Is this an engine problem or a script problem?
#8
08/28/2005 (11:07 am)
Seems to be a script problem since my console spams errors...
Torque Owner Adam Larson
The old files are still there, but they're not being used anymore. I'm sure things will be all cleaned up when 1.4 is released.