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Code bug in dgl\dgl.cc

by Jason Swearingen · in Torque Game Builder · 07/29/2005 (10:17 pm) · 2 replies

Line 881

was:

extern U32 gJpegQuality;

fix:


U32 gJpegQuality;  //TCMOD: 050630 //BUGBUG: "extern" causes problem when externing the function (via ConsoleFunction macro)  //WAS: extern U32 gJpegQuality;

The "extern" is not needed, (and caused my code to break when externing a consolefunction.)

#1
07/30/2005 (12:15 am)
Good show, man. :)

We need a way to keep track of all these and other little fixes to apply them with each update (unless they go into the official codebase).
#2
07/30/2005 (1:11 am)
Hopefully "TDN" gives us that plus sliced bread.

Of courese, since I reported these, I would hope they would make it in before the next release!