Code bug in dgl\dgl.cc
by Jason Swearingen · in Torque Game Builder · 07/29/2005 (10:17 pm) · 2 replies
Line 881
was:
fix:
The "extern" is not needed, (and caused my code to break when externing a consolefunction.)
was:
extern U32 gJpegQuality;
fix:
U32 gJpegQuality; //TCMOD: 050630 //BUGBUG: "extern" causes problem when externing the function (via ConsoleFunction macro) //WAS: extern U32 gJpegQuality;
The "extern" is not needed, (and caused my code to break when externing a consolefunction.)
#2
Of courese, since I reported these, I would hope they would make it in before the next release!
07/30/2005 (1:11 am)
Hopefully "TDN" gives us that plus sliced bread.Of courese, since I reported these, I would hope they would make it in before the next release!
Torque Owner Jason McIntosh
We need a way to keep track of all these and other little fixes to apply them with each update (unless they go into the official codebase).