Game Development Community

File name extension?

by Don Hogan · in Torque Game Builder · 07/29/2005 (5:45 pm) · 2 replies

I've started building a library of effects that I like, and was hoping to save off the emitters as well to make the 'kit of parts' even more robust. However, I haven't been able to find the file name extension for emitters. I guessed at a few, but got tired of that pretty quick. =)

Thanks for any help!

Don

#1
07/29/2005 (6:04 pm)
From editorScreenGui.gui line 1243:
Quote:getLoadFilename("T2D/client/emitters/*.emi", loadEmitter);

That would be .emi apparently. The load file dialog is searching for all files that fit the form "T2D/client/emitters/*.emi".
#2
07/29/2005 (6:37 pm)
Thank you very much, Adam!

- Don