TCPObject: any known issues with buffering large files?
by Stefan Lundmark · in Torque Game Engine · 07/28/2005 (8:57 am) · 3 replies
I've been coding a patcher in script for a long time now and it almost works as I want it to.
There is however problems when attempting to download files larger than 8.4 megabytes, for some reason.
I've tried to download them from different webservers, with different HTTP protocols. What happends is that when the buffer reaches arouund 8400kb is that the engine freezes, more or less.. mouse input stops and well, I have to break out of the application.
Are there any known problems with this since before? If so, then I'll probably have to put this patcher down and use outside tools.
There is however problems when attempting to download files larger than 8.4 megabytes, for some reason.
I've tried to download them from different webservers, with different HTTP protocols. What happends is that when the buffer reaches arouund 8400kb is that the engine freezes, more or less.. mouse input stops and well, I have to break out of the application.
Are there any known problems with this since before? If so, then I'll probably have to put this patcher down and use outside tools.
About the author
Torque Owner Stefan Lundmark