Audio panning
by Drew -Gaiiden- Sikora · in Torque Game Builder · 07/27/2005 (10:57 pm) · 0 replies
How should I set the audio before I play it so that it comes out of the left or right speaker(s). I guess I should really be using the term audio positioning instead of panning since I beleive the OpenAL call would be with 3D coords but again, I'm not sure.