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Keyhole/Google Earth like app

by Nigel · in Torque Game Engine · 07/25/2005 (3:40 pm) · 4 replies

I did a quick search for "georeference", "keyhole", etc in the GG search but didn't see any hits.

I don't suppose that anyone has built a Keyhole (aka Google Earth) like program using TGE?

I have a piece of software does something similar for OpenGL in VC++ but its not cross platform and I can either think about porting it to Linux and Mac (ugh), rewriting it in Java 3D (um..dbl ugh?) or perhaps seeing about rewriting it in TGE since that is cross platform.

Any ideas, comments, etc? The code I have now can read in georeferenced tiff and jpeg, can display them in either flat 2D or in a 3D globe view (not unlike Keyhole). Then I'd want to be able to place markers and overlays on top of that, etc.

Nigel

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  • #1
    07/25/2005 (4:18 pm)
    I think the san diego super computer center may be doing something like that w/ torque.

    At least a year or so ago they were working on GIS / Torque integration.
    #2
    07/25/2005 (10:17 pm)
    Up until the recent release of TSE's milestone 2 "Atlas" terrain implementation, this wasn't really something that Torque would be strong for out of the box. However, now that Atlas is out, it is an extremely reachable goal using TSE.
    #3
    07/26/2005 (12:15 am)
    In fact, if you could get the heightmap data, you could have it stream textures off of google's servers... Though I'm not sure Google would particularly like that. ;)
    #4
    07/26/2005 (6:49 am)
    Hmmm...guess I need to go look at TSE. :) Thanks!