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White Terrain...

by Joobot · in Torque Game Engine · 07/22/2005 (10:09 am) · 4 replies

When I rename starter.fps to anything else and add it in main.cs, the terrain is white. it's till textured... but white. What coudl be causing this?

#1
07/22/2005 (10:14 am)
It's not textured, that would be the detailmap.

As with everything, when you change a folder, the old pointers to the textures get incorrect and you need to change these to reflect your latest changes.
#2
07/22/2005 (10:37 am)
I'm sorry, detailmapped. How woudl I fix these pointers?
#3
07/22/2005 (1:31 pm)
All you need to do is to go enter the mission, press F11 then go to texture painter
or something like this, and choose the right textures again.
That should fix it.
#4
07/22/2005 (1:34 pm)
Oh, okay. thank you. I'm just confused to as why the terrain texture paths are relative to the executable and not the mission file that uses them, like all the models. It shoudl be relative to the root of the mod I think.