Game Development Community

Problems w/ New 3ds Max Exporter Documentation

by Logan Bender · in Torque Game Engine · 01/24/2002 (10:34 pm) · 3 replies

I've been reading the New 3ds Max Exporter Documentation being plugged on the homepage, and
I'm Just taking the exporter for a first drive tonight.and I'm already hitting a snag in the 'simple Shape' tutorial, when I get here:
=============Qoute======================================|

Select SimpleShape. Press the "Renumber Selection" Button. A dialog box will pop up. Enter '2' in the window and hit OK. This will add a trailing number to your shape (this will be the detail resolution). It does not refresh the Max interface, so deselect SimpleShape and select it again in order to see the changes.

Make sure SimpleShape (now named SimpleShape2.max) is selected, and press "Embed Shape" button. Open the schematic view. What you see should look like this.
=============EndQoute===================================|

okay, I'm no stranger to Max, but "Renumber Selection" and "Embed Shape" are new to my eyes... where the heck are these buttons?

#1
01/25/2002 (1:38 am)
Theyre part of the dts exporter, if you go to new on the button bar, they should be available to place as default buttons (you can edit the buttons in your button bar, just pick em from the list).

Phil.
#2
01/25/2002 (7:10 am)
They are part of the DTS exporter. Go to the DTS exporter utility.

How to get to the DTS Exporter Utility is covered in the beginning of General Information section.
#3
01/25/2002 (9:23 am)
Ah, now I get it... the doc doesn't specify that these are buttons in the utility..suppose I should have guessed, but it was 11:00 pm and I was tired:)

Thanks for your responses!